The cards refer to the eight nations and territories of the world of Imora. Each nation is associated with a colour and is given an individual symbol. This is designed to help with quick identification when playing.
In the seas, lakes and rivers, the climate is harsh. Lurking in the hidden depths are creatures of unimaginable danger.
On Imora there are numerous smaller and larger cities that serve as urban centers for part of the population. They are noisy, crowded and violent crime is abundant.
In contrast to the other areas on Imora, the woodlands are still intact. The flora and species are numerous and offer many living beings protection. But beware, hiding in the shade of the trees are terrible inhabitants, willing to defend their habitat at any cost.
The sparsely vegetated areas on Imora - due to persistent overgrazing and a shortage of water, have become vast hostile deserts. Only the toughest creatures survive here.
For the inhabitants of the hemisphere the world of Imora looks no less dramatic. The sky darkens increasingly, the oxygen is scarce and food remains only for the privileged few.
As refugees of a destoried ancient world - people landed centuries ago on Imora and have been struggling to survive ever since.
In the various areas of Imora countless animals live, with razor-shape teeth and perfect camouflage. Fighting in groups, the animals will feast on anyone incapable of defending themselves.
The machines come armed with cutting-edge technology practically in every area. They strive for domination over Imora and will fight for it to the bitter end.
Special cards can strengthen or defend your army during a fight. Also they can harm your enemy strongly. Choose your special cards wisely to give your self an advantage over your component.